Full Rogue is making small scope, big theme games!


Our first title is currently in pre-production: a creature collector game in a fantasy setting. 

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The dream team!

Full Rogue is a small independent studio founded in the year of our lord, 2025.

Joakim

Game developer and designer, with over 4 years of experience.

Experienced programmer and game designer in multiple fields.

Has developed in multiple mediums and for different audiences.


David

Senior 2D artist and concept artist with more than 10 years as a professional.

Experiences include game collaborations with Universal Studios brands and art direction for the Hendrix Estate, as well as creating high value in-house franchises.